Because of the complicated process of creating this machine and the limited time, I chose to do one prototype as my final prototype, and I was testing the materials along
According to the plan, the pig is cut out, and the body of the machine is made. A circular base was also made.
One problem arose – the lack of a Pringles can. I decided to make the body out of 8 slits of wood and sticking them together. It was an octagonal shape because I thought if I cut fewer slits of wood, the number of corners the shape would have would be lesser, which, even though the size of the shape is the same, the inner area would be smaller (shown in the picture below). For example, if the shape was a pentagon, more space would be wasted in the vertex areas, and the total space for utilization would be minimal. However, as the corners increased, the degree of each corner also increased, and the shape is closer to a circle, fitting the gears better. I wanted a larger inner area so that I can fit the gears inside that would help the figurine on top to spin. I also decided not to paint the body for two reasons: a) Because making the body using slits of wood was way more time consuming than just taking a Pringles can, I didn’t have enough time; b) The body looks more aesthetically pleasing with a natural wood color instead of great areas of colored parts.
As planned, I was able to paint the pig during the afternoon session, and I started working with the crank. Here is a picture of the gathered gear materials.
Since I only had one prototype, I had to be careful when assembling the gears to make them work. I tested it along building it. The gears worked like this:
This is the completed painted pig:
There were three gears needed. The one in the very bottom worked as a base, and the one on the top worked as the main device that helped the figurine spin since the figurine will be attached to it. The top gear spins while the bottom one doesn’t, it is glued to the base of the machine and acts as a base. The smallest one, also the one that the user would spin with using a crank, had a problem at first. The problem was that the distance between the top and bottom gears were too far apart, causing the crank to be at the very top, and wasn’t stable enough. This is shown in the following picture.
But this problem was soon tackled as the design improved. I cut a short piece of wood, the shape looks like a long cylinder. This piece of wood was placed on top of the crank and attached to the body with a glue gun to stabilize the crank. This greatly helped the crank to spin correctly, however, if it is not spun in the right angle, the spinning occasionally might not be smooth.
Today the gears were finished, and a circular wooden base is attached to the top gear. This wooden base works to hide the gears, which makes this device more aesthetically pleasing. And I was ready to attach the figurine, which is the painted pig onto this base.
Another problem soon arose as I was attaching the painted pig onto the base, however, because the painted pig was on a very thin piece of wood, I was afraid if the spinning movements were too violent, because of momentum and friction to the air, eventually the attachment might fall off. To solve this problem, I placed another wooden piece that was cut in half to place between the base and the figurine. With this semi-circle, there are larger areas of contact with the base, and therefore there is more friction, which stabilizes the attachment.
And finally, the crank-gear-figurine part was accomplished.
Click here for the video of prototype testing
According to the schedule, I was supposed to complete the part with LED lights. The decorative parts were soon made.
I was going to put two LED lamps behind the painted pig. First, I had to choose the correct LED lamp size. I wanted the light to be as big as possible because the bigger, the lighter it will be, however, I was afraid that the energy from solar radiation wasn’t enough. After several trial and errors, I finally found that unless directly facing the sun, the bigger LED lamp wouldn’t light up as bright. And because of the fact that it will be impossible if the device will always be directly facing the sun, I finally chose to use the smaller light.
The problem that arose today was the hardest problem to solve throughout the entire project. At first, I only wanted to use one solar panel to generate power for two LED lamps, because it was the designated design of my project. With the help of teachers, I was taught that by putting wires on each lamp, to make a circuit, shown in the diagram below.
However, after checking that I assembled them with the correct way with the correct negative and positives combinations, the lights wouldn’t light up. After testing, we found that each LED lamp uses 1.7 units of energy. The conclusion was made, the solar panel cannot provide enough power to light up both lamps. And at last, after many complicated ways of trying to solve the problem, the easiest solution was finally used – using two solar panels. And at last the LED lamps lit up brighter even when the solar panels are not directly faced with solar radiation.
Throughout the process of creating the device, the device was tested by users.
Feedback from a user (Lynn): From Annie’s toy, the process of energy conversion is easily observable since it requires direct interaction from the user. By turning the handle, the user can identify the conversion process as chemical energy (from the user moving their body) to mechanical energy to kinetic energy of the spinning figuirine. This toy also uses renewable energy from solar panels to power lighting, which displays the energy conversion process of light energy to electrical energy. Overall, the design of this toy is extremely creative and it seems durable as well!
User 2: I think this is a rather well-done device, areas of improvement might be to improve the gears and crank, because occasionally if not pushed in, the gears might not spin. However, in the majority of the times, the gears turn very well! Overall, this is very creative!
I do think there are other areas that I can perfect with my device, for example perfecting the cranking part. In the stage of Create and Improve, I have recorded and reflect on the process of each of the four days, and additional photos and videos were taken to assist my reflection. 5 improvements of the device were also shown, and I have received feedback from users. Overall, in the stage of Create and Improve, I have learned problem-solving skills, creating prototypes (testing along), test using criteria, gather feedback from users, optimitze/refine design.