The purpose of my poster is to propagate a positive perception of vegetarianism with a target audience of the ISB high school community, address livestock and environmental issues, and even persuade high schoolers to become vegetarian. I appealed to ethos in the form of humor and quotes. For example, the two selfies of me using the stretch effect presents me as a friendly and approachable person and perhaps brings a smile to people’s faces, which contributes to increasing the trust my audience has for me. Additionally, I used the quote “We should eat vegetables” from Ronan, one of the most influential figures of the grade, to support my point that we should become vegetarians. Words from a celebrity of high school would gather trust for my propaganda poster and adds to its authority. I appealed to logos when my poster addresses the potential benefits of becoming vegetarian in the simple, concise slogan: “For Animals, Health, and the Environment”. This outlines why becoming vegetarian will benefit the high schoolers using logic. I appealed to pathos through the pictures of animals (the most common type people eat), a sad-looking cow, pig, and a hen, whose mother got fried to a chicken nugget. These personified animals in despair evoke regretful and apologetic feelings towards eating meat, convincing a shift into vegetarianism for the viewers. In terms of design techniques, I used my selfies as the main subject, as pictures of peers are often the most eye-catching element for high schoolers. Additionally, broccoli and steak are typical examples of meat and vegetables (while red and green shows a shart contrast), and the way one person glares at the meat and another preferring the broccoli symbolizes the view of the author preferring vegetarianism to meatatarianism.
DS5: Model and annotate feasible design ideas/prototypes
These are the planning documents for my design ideas and prototypes. On the right is a mind map I created that contains the 3 main ideas of a variety of shapes, colors, and flavorful. During this process, I just threw all the ideas I had into each section, so each idea can be selected easily during the modeling process, and I could have brainstormed ideas ready to be modeled out. Also in the mindmap, I made 9 different thumbnails for my designs showing ways I can incorporate the three main ideas into a logo. The infinity gauntlet, a marvel franchise that belongs to Disney (the fist) in the middle of the 9 thumbnails incorporates colorfulness on the gems, which represents different flavors of candy, and also the connection of Mandy’s candy to Disney. The image on the right shows the feasible design prototypes I had, (over 70 different designs total) and I did some pretty detailed possible designs for my logo, by incorporating both the Disney company and the Mandy’s Candy company.
After these 70+ designs are sketched, I chose 3 designs drawn in pen as my favorite, and elaborate on these ideas. The three designs below of my favorite designs. The one on the right I think is really simple, and I think it brings unity, as the D is the Disney logo is made similar in bold font with Mandy’s M. The one in the middle uses a very iconic symbol of Disney, mickey mouse, and it is very obvious that it’s a symbol of both companies of Disney and a candy store (shown in the 100% homemade and the M). I like the logo on the right because it’s also a logo providing unity, and this time it’s achieved by turning Mandy’s name into the same cursive font.
The logo below is my final decided logo. A reason that this final logo design stood out to me is that my target audiences are people who like Disney and enjoy the characters, and this Mickey Mouse shaped candy and original ‘Disney font’ logo will be sure to catch the eyes of Disney franchise lovers. Also, the ‘&’ displays a clear relationship of collaboration between two companies, and the Mickey-shaped candy makes clear that this cooperation is about candies. The color is further justified in the next post, but a simple explanation is that it corroborates with the color of Mickey mouse, further strengthening the connection between companies. The mickey candy on top, apparent with the rough edges and sketched looks is to mimick is the effect of the classic Disney “Steamboat Willie” opening sketch design, and I think that being black and white could make it stand out of the design as a classic icon of Disney.
One of the most important reasons on why I chose this is because this is a type of logo is because of its simplicity. Although the Mickey candy sketch adds complexity to the logo, the D & M part is designed to be able to incorporate changes in color and shapes in order to match with themes of Disney characters. For example, the design on the right is a variation change into the iconic black, red, white of Deadpool, therefore being able to attract specific fans of Deadpool.
The original design was sketched on procreate, and I did 9 prototypes of them (one was done on my iPhone), and these are the basis for what I would fix up in the illustrator stage. The sketches on Procreate are rough in lines and color, and I ignored these imperfections while drawing on iPad, because after the expansion of putting it in AI, I could adjust the points and make the lines and sharp edges smoother.
After I sketched these designs out, I exported them as a TIFF file and placed them into Adobe illustrator. Once in AI, it offers us a lot of fixing-up options by first tracing it, taking out the white, and finally expanding it. Expanding the design would provide us a huge number of anchor points to move things around. The picture below is my 11 candidates expanded and fixed up ready to be selected as the final logo. As you can see in the picture, the colors of some parts are slightly adjusted, and shapes such as an oval and rectangle as the boundaries of the logo are also made using AI. In the two pictures below demonstrates the two techniques I learned. For the cutting technique, I’m able to take apart pieces with a straight edge cut and edit each of those parts of my final logo in detail and fix their individual colors. I can export it as a whole and copy the complete logo back into an AI file. For the image on the right, isolation allows me to not use layers but instead isolate out an object anytime I need to make individual changes without having to navigate through the layers.
After the rough AI editing on the 11 different ideas, I selected the one I like the most and placed it individually into an AI file, so I could start a more in-depth edit on this individual design. Apart from this, I also used the two varieties of Incredibles and Deadpool as samples to show edits that can be done on the original logo to fit into themes and printed on different candy packages.
After I finished editing and fixing up the individual logo, I started to put it on mock-up templates, but a sad thing is that I couldn’t find a realistic candy packaging mockup template that’s free. I chose three different templates of a candy cup, a take-out back for the candy shop, and badges that workers in the store can wear. I also tried on the theme logos of the incredible and Deadpool on it. The reason that theme logos are chosen is that they can attract our target audience. The more specific a theme is, the more effective it is in attracting a specific audience it appeals to, and by having these individual packaging, our target audience is expanding to a wider range. I think from the mockups, my logos look pretty realistic on them, but a limitation would be the background colors of the mockups couldn’t be changed.
The final logo will be uploaded as a pdf alongside two theme variations, as well as the PSD files of the mockup templates.
To sum up the unit, personally, I think it was a really challenging unit. Everything went past really fast, and a lot of things were due to fast as well. I think this challenging setting has prompted me to do more and made me work more efficiently. I was really behind schedule on using AI, but I spent time learning more techniques and adjusting my designs at home. In terms of the logo, there are some successes and some weaknesses in my design. For strengths, I think my logo is simple so that it can be sized and put on different products, and also allow variations to be further added to it. It also consists of the two companies clearly and in my perspective, achieves its goal in attracting the target audience of Disney fans. I think something that I can work on is to maybe improve the & symbol in the middle because at the time it looks a bit empty when put onto mockups. This depends on how a person views a logo, but I could think about changing the fonts so that they become more matching. In the future, I would definitely want to make more variations of the logo in order to cover more themes and characters so this brand could attract more audiences from different interest fields, and also improve on the color scheme with a ‘good combination’ to something more commercial and attractive.
Illustrator Tutorial Reflection
What challenges did you face?
When I followed the tutorial, there were some unclear points that weren’t explained thoroughly, and I had trouble finding the tools that some of them used. Another hard thing is in the creation of these logo samples when using the pen tool. The pen tool restricted me from going in only one specific direction, and also creates very rigid edges when I start a new segment. Another challenge I faced was that when arranging the circles during the creation of the flower, I couldn’t get the circles to be equidistant to each other.
One tip would be to always start a new segment of the pen tool when I want to draw in a different direction or curve so that I could adjust the intensity of the curve accordingly to match the previous one. If the connection doesn’t seem to go together, then I could use the selection tool and carefully move the segment to merge with the edges of the previous pen tool segment. Another tip that I hope to remember is using the arrow keys on the keyboard to move pieces when there’s a need to be precise.
I think I could use the merge shapes tool to eventually merge my logo design to a background or an outline. For example, when I’m done creating the icon for the logo, I might decide that I want a square background or a circle background of it to be printed on, then I can use this technique learned in the flow tutorial video to do this. Something fun I tried is that I used the pen tool to create a Squidward, and I applied the techniques I learnt to create something I like.
What are the strengths and weaknesses of both techniques?
Here are the two simplified sketches of my chosen animal, the one on the left is the sketch drawn on Adobe Illustrator, and the sketch on the middle was done using procreate on an iPad. We can see that the adobe illustrator made sketch was very simple and captured only some main features of the monkey. It’s also a bit cleaner because pen tools create relatively smoother lines compared to free draw on the iPad.
However, I think the adobe illustrator technique’s weakness is also very significant (my problem, not the app). I’m very not used to this new perspective of drawing using points on the laptop, and I find pen tools to be extremely hard to control. Even though it produces a cleaner effect, the edges and connections between the lines seem rather unnatural because of my imperfect techniques, and I think that I have less control over the proportions and lines on illustrator, it felt like the pen tool was actually directing me to make changes that I didn’t want. For example, I didn’t plan the mouth to have two lips and frowning, but a miss use of the pen tool eventually led me to it.
The strength for the procreate is that I have more control over what I draw because I’m used to this kind of drawing. I’m also more comfortable using coloring and different types of pens, as it’s more convenient and more aesthetic. Tools such as adding layers in procreate would provide so much more convenience to it. The clear weakness of this technique is that it’s not as clean and organized as the simple lines in illustrator. I think this is completely fine, because after more editing, or even just drawing with more caution at the beginning, using procreate would be clean, if not even cleaner than illustrator.
Peer feedback reflection
This is the screenshot of the 11 logo design ideas I created, and as you can see, it’s mainly based off of the D&M design. The reason why I chose that is that it incorporates elements from both cooperating companies, Disney and Mandy’s, while also offering a design that is very simple to put on all different kinds of products. My intention of drawing these fonts myself if that this D&M logo could be applied with different colors and little changes to fit into a particular theme or character of the existing Disney intellectual properties. On the glowing logo of D&M, it contains the colors of the Incredibles, and that’s an example of how this logo design is able to adapt into different elements in order to use the collaboration to the largest extent, to appeal to audiences of different Disney characters.
After deciding on one main design, like the incredible adaption, I will further design 3 to 6 additional logos to be printed on individual candy packages, each with a different theme. In the illustrator document, if you look closely, the fonts, colors, sizes, and spaces between letters vary from design to design (D&M), and I think each has its advantages and disadvantages. Another series of logos is the comic textured Mandy’s logo, with a Micky Mouse-shaped lollipop on the side. These were done intentionally to look a bit rougher, but I think more modern and interesting to view for children, which is our primary target audience.
Going into the feedback, I had three rounds of the feedback given to me during class. Most of these feedbacks didn’t have a significant impact on my final ones, but two ideas suggested by Jennifer and oscar helped me developed my ideas further. One idea was that I could include a more eye-catching element to it because the one I showed them at the time was still mostly black and white. From that comment, I changed my logo to try out colors of black, yellow, and red (colors of mickey mouse). Another feedback I got from them was that I don’t just have to use fonts that I drew by myself, because they’re not especially neat. At the time, the ‘100% homemade candy since 1960’ was still hand-drawn, and a bit messy. I changed it up into a legit digital font, and I feel like it worked out to look more professional.
Because I didn’t get to finish a lot of my ten designs in class, I also asked my parents for feedback at home once I completed them. My dad is actually a professional designer, and he gave me some insightful ideas that eventually led to the design on top. First, he said that I could have unity throughout the font, so I couldn’t use half black and white while the other half is orange. Another thing that I should consider is that I should make my logo in a sense that it could be able to fit in with a variety of colors so that they can be repurposed to put on packaging, signs, or even websites. The last thing is that I should be clear in what the store is, so I listened to the feedback and added the mickey shaped candy on top instead of a not very related star, and added the homemade candy quote on the bottom.
Compound Card: This is a compound security card that proves that you haven’t been in foreign areas for the past 14 days, and we have to have this in order to enter the compound. This is associated with civics, on how a community can keep its citizens safe and organized. When the future generation sees this, they could identify the date to know that this is from the period of the corona outbreak, and from this, they could see how the Chinese government is able to effectively quarantine its citizens.
The Stock Market: This is a graph on the current trend of the stock market during this coronavirus outbreak. This is associated with economics, as stock markets are a typical representation of the health of a country’s economy. When the future generation looks at this graph, they could see the global shares suffer during these months, and see the devastating effects of the Corona Virus on the economy.
Interview with Henry Xue: Henry is a friend in Seattle, and I’ve had a call with him about how things are going for him over there. He said that basically, all the public facilities closed down, but he still managed to play badminton, and his brother is still taking 1 to 1 swimming classes. Everyone is still in quarantine and they rarely go out to get food. When the future generation looks at this interview, they are provided with a view of this COVID 19 outbreak from a citizen’s perspective.
Trump’s Speeches: In Trump’s speeches about the Corona Virus, all he did was blame others and make clear that none of this happening is his responsibility; this is associated with politics. When the future generation looks at this, it would show them how something catastrophic can bring out the ugliest sides of politicians. The reason that Trump is taking off responsibility instead of solving the problem is to show America is that he wants to win the reelection.
Coronavirus World Data: This site contains world data on death numbers, cases, and even the severity of COVID 19 patients. This is associated with both Geography and History since this presents statistics of specific places. This ‘artifact?’ would provide important information when the future generation looks at this period of time.
This is a unit I enjoyed a lot because it introduced me to a lot of new things that I would even enjoy doing in my free time. I got to know the Ellen show, the Daily Show, Ali Wong and really ‘enjoyed’ a poem for the first time. During this unit, I have learned a lot about humor from both the confusions journal and the poem CER. To be more specific, I learned how writers use language to create a humorous effect: Wit, Incongruity, Slapstick humor, and Irony.
Wit is about having a good and quick sense of humor, which is usually being smart and reacting fast to the audience. For example, when Trevor Noah misheard the word work as walk, he used witty humor and got out of a supposedly awkward situation, “Oh sh*t, did you say work? And I thought that’s one hell of a journey my friend.” Incongruity is when things don’t match how they’re supposed to be, and that moment when the audience realizes the incongruity between things, humor is perceived. For example, in the poem Workshop I selected, incongruity humor is applied when the shift in setting from a military base to a quiet garden doesn’t make sense, and that incongruity between the settings produces humor. Slapstick humor is when practical jokes, clumsiness, and embarrassing actions occur, an example would be Lucy’s frenetic running around at the start of the play ‘Mother Figure’. Finally, there are 3 types of irony, verbal irony, dramatic irony, and situational irony. Verbal irony is when someone says the opposite of what they think, and usually for sarcasm, and this could be found when Trever talks about how Trump is being such a ‘great’ president. Dramatic irony is when the audience watching the play knows something characters don’t. Situational irony is when something the opposite of what you think happened. For example, in ‘Lamb to the Slaughter’, no one expected Mary to be the final cold-blooded killer. That could be used as humor when the audience realizes that things are actually not what they think it is.
Something that I would want to learn more about this topic is that what makes humor humorous? And why are the techniques funny? This is always something I’ve struggled in explaining because we didn’t get to learn what causes these things to be funny. I mean, I could by far identify the technique used, and also spot the humorous parts but for example, why does dramatic irony contribute to a humorous tone? Maybe we didn’t learn this because it might have some science and phycology involved, but I think it could be pretty interesting to know.
“My SMART goal for this unit is to be responsible by always making my deadlines on time, and while being on time, also have quality work and reach the mastering section.”
I cannot determine entirely if I met my SMART goal right now because one of the goals was to achieve mastering, hopefully, I do. What I could determine is that I was responsible for meeting all my deadlines on time, and also worked my hardest to reach quality work.
I think something challenging for me about this unit is the deadlines. I had to constantly remind myself about when to turn in the work, and sometimes I even finish it a few days before it is due in case something happens, and I forget. This is different to other assignments since I don’t get notifications about deadlines anymore from my phone (I have the DX app). Another challenge for me is that plays and poems weren’t something I would do in my free time, and it takes me to watch the plays and read the poems over and over again to fully understand it. For example, I watched ‘Mother Figure 4 times to fully get what the author was trying to communicate. The last challenge I faced was that I was confused when analyzing the play. When I analyzed the play, I focused more on the message of the author, and the literary techniques, and I was very much wrong to do that because we’re supposed to focus more on humor. Because of this confusion I had, I did things that didn’t address the topic and missed things that I was supposed to include (really should’ve read the directions clearly).
A success I had in this unit is that, as mentioned before, it sparked my interest in humor, talk shows, and poem. While reading the poem Workshop, I was really confused that first, but after reading and annotating it for so many times, I finally understood what the main theme and story were about, and I felt accomplished when I did, it was a nice feeling (sorry, this is actually the first time I really enjoyed a poem). Maybe it’s just I don’t read poems a lot so I’m slow at interpreting the message, but I didn’t even notice that Billy Collins was writing about his experience at a workshop the first few times I went over it.
I think my SAL of responsibility is meeting. This is because I completed all my assignments before the deadline, I proactively seek feedback by sending emails, and attended every zoom meeting. But I think I’m a bit weak in my organization section, as I didn’t carefully read the instructions which caused me extra work but a worse product. I think my SAL of attitude is exemplary because I go ‘full send’ in all of my assignments. I take initiatives for my own learning and I also persevere when I encounter a challenge, the poem, for example.
What I need to improve on in terms of SAL, is my organization, in responsibility. As I mentioned, I didn’t read the instructions carefully, and I tend to forget the things mentioned in the zoom quite easily. To learn more efficiently, I think it would be important for me to get my organization up.
I don’t really know what specifically is in English 10, but here are some broad things that I would want to improve in: Public Speaking, Persuasive Writing, and Discussions. I really need to improve my public speaking because I get really nervous before it, I’m really not confident talking in front of others, and I literally have no eye contact. Areas I want to improve for my persuasive writing is how to revise a draft. After I’m done with a draft, it’s basically my final. I don’t know what to revise and can’t spot my own mistakes even when reading it several times, but then when I receive the grades and feedback, I suddenly understand. Finally, I want to improve in my discussion skills, mainly for Socratic seminars. My reactions to what others say and the ability to create a fast response is really not good; I mostly depend on my notes and need time to think before I talk. So, to sum it up, I think I had a pretty successful and fun year in English, and I’m looking forward to grade 10.
2. Trial 18, the final trial, was the most successful prototype we made because of the different packaging, ingredients, and handling. It is able to hold a phone onto a wall for more than 20 minutes, has a comfortable grip, and does not stick to our hands. When we stick the polymer on the phone and held it, it had a smooth and comfortable feeling.; when we did the sticky test, where we held the polymer for ten seconds and see if it sticks to our hands, it came off easily. Prototype 18 can stick on the wall for more than 20 minutes because we added 5ml of PVA glue and also because we rest it for 48 hours without touching it. If we hold the polymer right after it is made, the oil on our hands cancels out the stickiness. The polymer has a comfortable grip because we have added the guar gum bit by bit and mixed really well, so there are no leftover pieces of guar gum in the polymer like what happened in prototype 2. Prototype didn’t stick to hands because we didn’t use huge amounts of glue and PVA like what we did in trial 4, so we balanced the amount of glue used so it sticks to certain objects but not to our hands.
3. To start off our experiments, we planned out which of the original slimes match our goal more, which was gloop. Then, we analyzed the specific effects of each material and started to test. For example, our ideal polymer needed high stickiness, so we tried to add PVA which increases the stickiness. We had multiple trials which are not very successful, but we were able to gain knowledge from every try. After each trial, we discuss which material caused what to happen, and what we might have done wrong in this prototype. After that, we create and improve, we learn from our mistakes and modify the previous ingredients thoughtfully.
Our presentation to the Dream On Team wasn’t really successful. When I got up there, I was really nervous. I forgot to explain half of the ideas that I’m supposed to about our goal, and I also screwed up when answering the questions after the presentation. The Dream On Team asked me how long could the polymer hold the phone on the wall. I wasn’t sure because we haven’t tested it before, so I wanted to be careful about how I answer it. I told them that it could at least stick for one minute. But after the product pitch, Kelly and I were interested in how long it actually holds, and it turned out to stick for more than 20 minutes. Another thing is that I feel like Kelly and I didn’t have much energy during the pitch, comparing to the other groups.
In the past experiments we’ve done, we couldn’t figure out a way to reduce the two ingredients that are harmful to the environment: PVA glue and borax solution. When we decrease the amount of borax used, the polymer would take shape and becomes a liquid blob. When we decrease the amount of PVA glue, the polymer doesn’t function because it has no stick. Since we didn’t have more time to figure out a better way, we decided to switch gears to making an environmentally friendly package. We agreed not to use plastic in the packaging, but it also had to be airtight in order for the polymer to sustain for a long time. So I came up with the idea of using a metal box. Where we used metal that has already been recycled to make our packaging.
One thing I learned about hydraulics is it uses Pascal’s principle. Because the liquid in the pipes is incompressible, the pressure must stay constant all the way through it, even when you’re pushing it hard at one end or the other.
One obstacle I encountered is that I wasn’t really accurate in the measurements, so it really bothered me for the rest of the project. We really had to be precise in drilling the holes so it can be put together perfectly.
My greatest success was that even though my measurements weren’t accurate, but I was able to fix it at the end: I adjusted the positions of the popsicle sticks from my original plan.
The biggest success was that we got to finish it in 3 classes, and it works. Since I missed 2 classes due to a field trip and my partner missed three. But we worked on it after school and got it done.
One thing I would like to change was maybe adding more features to the elephant. Just the nose moving was too plain. We could add sound easily, maybe add some elephant tusks, or even make the ears move. This can all be easily done since the programs are all pretty simple.
One thing I learned during the process was how to program on snap4 Arduino. Our group basically combined the 2 basic program that Mr.Layman taught us.
(Pros and cons for each polymer is in journal #3)