Over the past couple of weeks, we have been learning about what techniques authors use to create a humorous effect on their audience. I feel that I have successfully learned a lot about different techniques and how they are used in this way, but at least in this unit, my responsibility needs some work. At first, I didn’t look much at what caused things to be funny, they just were. Now I know many of the techniques are reasons, some of the most prominent being hyperboles, twists, and irony. I would like to learn more techniques and vocabulary and different literary techniques that may also apply to this topic. The most challenging part was always finding the first piece, then analyzing it became much easier. For example, I probably spent more time finding my 5 quotations and highlighting their techniques than writing the analysis. In the end, though, I was generally successful with my analysis and overall understanding. The main thing I am disappointed in is my responsibility and attitude, as both my dialectical journal and CER were turned in very late. I didn’t get them done until an e-mail from the teacher was sent to my parents and me. I definitely need to work on setting time for projects that seem large or intimidating instead of putting them off. Overall, I am fairly proud of my final scores on this project, but not my SAL.
For me, group projects like the IDU are often hit or miss. Everything really depends on the people I’m expected to work with, and they’ll often determine how much effort I put into a project, how serious I take the topic, and what responsibilities I take on. In this project, I was working with hard workers who I knew a little bit but wasn’t close friends with. I think this resulted in a good balance of my taking my work seriously and still being engaged in the project. Overall, I think I deserve Satisfactory for my collaboration in this project. I feel that I took on somewhat of a leadership role in the IDU for my group, and I did a good balance of delegating responsibilities whilst still doing a fair amount of work myself. I also think my attitude was fine with my group mates, and I tried to be cheerful without allowing us to get to off task.
In group projects, I generally excel in leadership roles. I’m a natural leader, and I’ve learned how to take on responsibilities and delegate jobs evenly to my group mates. I also think that I’m good at listening to others and incorporating their ideas and input, but I can always improve. In terms of personal strengths, once I start working on a piece of work, I finish it. I’m willing to work for long periods of time on a project, but I also know when to take breaks so that I don’t get swamped or lose too much enthusiasm. Although I think I generally pretty good when it comes to group work, there are still areas I definitely can improve on. For example, although once I start working, I continue working, it’s getting started, that’s the most difficult. I often procrastinate work, so in order to counter this, I try to make plans about when I’ll do certain assignments and research, but often I would still push back my plans to adjust for my laziness. I also think I could work on my open-mindedness in terms of working with different people. Sometimes when I work with people who I really don’t want to work with, I’ll tend to put in much less effort. I don’t care as much about the project or assignment, and I want that to change.
In group projects, one of if not the most important aspects of the project is the collaboration of the members and chemistry within the group. Group projects are also a great place to learn about how collaboration can be used and what it’s used for. Being able to collaborate is an incredibly valuable skill that is used constantly in people’s lives. Learning how to collaborate now will help me later on in life, as anytime I ever work with a group or another person, I’ll use skills around collaboration. Whether that’s in school, at work, or in my family, collaboration and knowing how to work with other people is very important.
Collaboration consists of 7 norms that have to be done to collaborate effectively. These 7 norms about collaborative work and called “The 7 Norms of Collaborative Work”. The norms are,
- Posing Questions
- Putting Idea’s on the Table
- Providing Data
- Paying Attention to Self and Others
- Presuming Positive Intentions
These 7 norms are all very important, however, in my opinion, I believe some are more important than others. First of all, I think the most important norm is 6. Paying Attention to Self and Others. This norm implies that you should be making sure that everyone in the group, including yourself, is being incorporated, is working, and understands what is happening. I believe this to be the most important because if you’re paying attention to others than that implies that you will be paraphrasing and pausing to help others catch up when they need it, you’ll be asking questions to create understanding for yourself, and you’ll be providing ideas and data to support that idea’s so that one can best help the group. Because of this, I think that 1,2,3,4, and 5 and not as important, especially 1 and 2 because they’re included in norm 6. Also, very important is presuming positive intentions. If one’s not presuming that everyone’s trying their best to help, it will lead to contention within the group and will make everything fall apart. Overall, my group, I believe, successfully implemented these norms, which lead to a good dynamic within the group. I think we most easily implemented putting ideas on the table and presuming positive intentions, as I think there was a good degree of trust in the group, and we all were knowledgeable about our target. It was more difficult for us to provide data as well as pausing and paraphrasing. Data was difficult was very difficult because we were given a limited amount of data and told we couldn’t collect anymore that would be more specific to us. Pausing and paraphrasing was difficult because all of us were knowledgeable about the project, so it seemed like maybe sometimes people didn’t want to show that they were confused, so it was often hard to tell when I need to pause or paraphrase an idea for somebody. Overall though, I think the 7 Norms of Collaboration were implemented in my group pretty well.
Overall, I think that the IDU project was successful in terms of collaboration. It helped me learn both about inclusivity and how to work well with people who I’m not good friends with people. I’ve learned about aspects of collaboration and how to lead as well as follow others in a group setting. I look forward to learning more about this and working with my group again in the future.
Process Journal Costume Design Challenge
For our costume design challenge, I designed two outfits from the play Check Please! Part 3. The characters were Barry and Girl from scene 10. Barry’s character is meant to be overly formal and all business. To reflect this, I made him wear a full suit, and I would expect it would be made of an expensive almost silky material. For the Girl I gave her a standard outfit for a casual first date. When making these costumes, I tried to use the factors of costume design. For both characters I showed their gender and age by giving them fairly stereotypical clothes for them, though age was a little harder with Barry. I tried to make sure he didn’t look too old by making the suit very sharp and fitted. I made sure the time period was modern by giving Barry a standard blue modern suit, without things like tails added on to it. For the Girl I made her look modern with skinny ripped jeans, making it clear what the time period was. Giving Barry his personality was easy, as he was described as incredibly formal, so I gave him a formal suit. The Girl was harder, as she’s not really given any character traits besides “normal”. To make her seem normal I found a very plain outfit online and based her costume on that. I found this project to be pretty difficult, as I don’t draw or sketch very often, but I think it was a good experience. Most of the other factors were hard to incorporate because I didn’t have enough information about the show or the characters to know things like their occupation or what season it is. I am not especially proud of my work, and I think I should have spent more time on creating textures in the costumes as well as making them more detailed. I did do better than I originally expected, but I think I should have spent more time on this at home. I have learned in this project that costume design is incredibly difficult. Although I already knew that costumes were a difficult job to do, I hadn’t known how much they did and how much time they spent on these projects. Overall, I learned a lot from this project and did ok, but I think it could have been better.
This Winter Break my reading goals are fairly small. I want to finish reading my current book, Ranger’s Apprentice 9 Halt’s Peril. Besides that I also want to start listening to the audiobook of the Hobbit. This will be the first time I fully listen to an audiobook just for fun and I want to try it out.
10 Factors of Costume Design
- Social Status
- Geographical Location
- Occasion or Activity
- Time of Day
- Season or Weather
- Historical Period
- Physocoligcal Factors/Personality/Emotion
Earlier this year I made a goal to read more for fun. So far, I am fairly on track for that goal. During breaks and weekends I have been thrown off and often forget to read, but overall I am in line with achieving my goal. I am reading Ranger’s Apprentice 7 Erak’s Ransom, and I have really enjoyed it so far. I am close to finishing the book, and when I do I’ll start the next book in the series. I’m not ready to start reading daily yet, as I think that will take away from the fun in reading, but every other day seems to be helping me stay on track with my goals whilst not becoming bored and making the reading become tedious and annoying.
This was one of my favorite designs from this first project. I really appreciate how much detail was put into this piece. Every wrinkle seems intentional, and it has an amazing amount of effort and attention put into it. There are even details where the audience wouldn’t normally be able to see them, like inside the mouth and on the top and bottom of this dinosaur. I’ve learned from this that I should put more details into my pieces and that those small details really go a long way.
My design was originally meant to be a sunken cargo hold. I imagined a scene where this was a sinking cargo ship, and the big cargo hold is slowly collapsing, and the air is running low. There are cargo ships as kind of the centerpiece because it’s a cargo ship, and the crates aren’t glued down because I imagine the would be able to move around to indicate different scenes or locations in a show. The catwalk going around the sides is just a catwalk allowing people to look down onto the center bottom floor of the cargo bay, and it allows people to easily walk around the whole stage without going behind a cargo container. The fear or nightmare I originally planned on conveying was kind of drowning fear with the room almost collapsing in on itself. While I was making the design though I started leaning towards instead of making it collapsing and cracked, I made it more empty and dark. Instead of making the scene more directly scary, I decided to make it more ominous and emptier. Overall, I think my piece is good, but there are definitely things I like and things would change. I think I was successful in making the pieces that I originally set out to make. The minimum I wanted was a few rates that I could move around and a catwalk type path on the walls. I made both of these things and I think I did they pretty successfully. The crates look pretty nice and walkways stay up easily on their own and are sturdy. I wish that I had added more to my design. My piece is very simple and plain, and I would have liked to add more details as well as more large things. For example, I might add beams going up the side or holding up the catwalk or could have made a section of the catwalk be broken or collapsed. I also would have liked to add small LED red lights that could flash on the walls like alarms. Overall, I think my design was pretty good, but there are definitely some aspects that I would like to change.