Magic enrichment reflection

My challenger deck that i have chosen at the start of the enrichment is called Arcane Tempo and it is a Blue/Red deck. This deck is quite good because it has tons of sorceries and instants that deal damage and other kind of special effects. Sorceries and instants go in my graveyard after being used but i have a card that takes advantage of that. My */4 creature crackling drake has the damage equal to the amount of sorceries and instant spells inside my graveyard.

My draft is pretty good because i have this legendary creature called Sephara Sky’s Blade and has a lot of health and damage. It has an ability to make all flying creatures i control gain indestructible. It also has flying and lifelink (whenever this creature deals an amount of damage i heal that amount of damage). I also have this artifact that adds +10/+10 to a creature which could make my sephara sky’s blade become a 17/17 creature which could basically defeat the opponent in 2 turns and could give me 17 extra life. during the tournament i won the first 2 rounds, nearly won against charles and lost again david. I got 3rd place which is kind of not swell.

I like magic because it has lots of creatures that are unique and lots of spells and lots of mechanics that you wont see in other card games. It is fun because you get to slowly build up and army or quickly destroy the opponent which is really fun. What is hard is to try to counter certain spells that the opponent tries to use because some of them can counter my Sky’s Blade which is kind of annoying (Luckily i have 4 cards that can revive things from my graveyard (only creatures tho)).  My goal for my next draft is to try to keep my colors down to 2. Using 3 colors is sometimes hard (I had 3 colors in my 1st draft but only used black and white) I also want to try to be more smart and get the cards that could help me get easy victories