Class feedback session

Students in the Business, Engineering, Arts and Design (BEAD) Math class were given a design challenge to either:

  1. Design a game OR
  2. Design an accessory

A prototype for a personalized “Guess Who” style game for a Grade 3 class to practice their language and mathematics skills

These products had to have authentic purposes and students needed to find their own clients.  Students followed the ISB Design Process and continually sought feedback by connecting with their clients to improve their prototypes.

Students learn how to use Adobe Illustrator to vector draw

Ines designing jewelry for her mother.